Monument Locker

Бесплатно Плагин Monument Locker 1.9.5

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Очень важно: пожалуйста, не редактируйте короткое имя, редактируйте только отображаемое имя. Краткое имя используется для идентификации, и редактирование этого имени, скорее всего, приведет к ошибкам.

JSON:
{
  "Monuments": [
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Large Harbor",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab",
      "Monument Short Name": "harbor_1",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Small Harbor",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/harbor/harbor_2.prefab",
      "Monument Short Name": "harbor_2",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Arctic Research Base",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/arctic_bases/arctic_research_base_a.prefab",
      "Monument Short Name": "arctic_research_base_a",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Military Tunnel",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/military_tunnel_1.prefab",
      "Monument Short Name": "military_tunnel_1",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Power Plant",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab",
      "Monument Short Name": "powerplant_1",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Dome",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab",
      "Monument Short Name": "sphere_tank",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Large Oil",
      "Monument Prefab Name": "OilrigAI2",
      "Monument Short Name": "OilrigAI2",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Small Oil",
      "Monument Prefab Name": "OilrigAI",
      "Monument Short Name": "OilrigAI",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Launch",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/launch_site_1.prefab",
      "Monument Short Name": "launch_site_1",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Milly Base",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/military_bases/desert_military_base_a.prefab",
      "Monument Short Name": "desert_military_base_a",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Water Treatment Plant",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab",
      "Monument Short Name": "water_treatment_plant_1",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Satellite Dish",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab",
      "Monument Short Name": "satellite_dish",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Underwater Lab A",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_a.prefab",
      "Monument Short Name": "underwater_lab_a",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Underwater Lab B",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_b.prefab",
      "Monument Short Name": "underwater_lab_b",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Underwater Lab C",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_c.prefab",
      "Monument Short Name": "underwater_lab_c",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    },
    {
      "Enabled: Is Monument enabled?": true,
      "Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
      "Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
      "Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
      "Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
      "Monument Display Name": "Underwater Lab D",
      "Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_d.prefab",
      "Monument Short Name": "underwater_lab_d",
      "Monument Grid Position": null,
      "Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
      "Lock timer (600 = 10 min)?": 600,
      "Only timer expiration will unlock a monument ": false
    }
  ],
  "Monument Exceptions": [
    "bandit_town",
    "cave_large_hard",
    "cave_large_medium",
    "cave_large_sewers_hard",
    "cave_medium_easy",
    "cave_medium_hard",
    "cave_medium_medium",
    "cave_small_easy",
    "cave_small_hard",
    "cave_small_medium",
    "compound",
    "entrance_bunker_b",
    "fishing_village_a",
    "fishing_village_b",
    "fishing_village_c",
    "gas_station_1",
    "ice_lake_1",
    "ice_lake_2",
    "ice_lake_3",
    "ice_lake_4",
    "mining_quarry_a",
    "mining_quarry_b",
    "mining_quarry_c",
    "stables_a",
    "stables_b",
    "swamp_a",
    "swamp_b",
    "swamp_c",
    "water_well_a",
    "water_well_b",
    "water_well_c",
    "water_well_d",
    "water_well_e",
    "power_sub_big_1",
    "power_sub_big_2",
    "power_sub_small_1",
    "power_sub_small_2",
    "lighthouse",
    "warehouse"
  ],
  "Lock timer (600 = 10 min)?": 600,
  "Only timer expiration will unlock a monument ": false,
  "Enable max timer (regardless of how active player is)?": false,
  "Max timer (1200 = 20 min)?": 1200,
  "When a player enters a locked monument, do we lock their looting abilities?": true,
  "When a player enters a locked monument, do we lock their card swiping abilities?": true,
  "When a player enters a locked monument, do we lock their locked crate hacking abilities?": true,
  "When a player enters a locked monument, do we lock their attacking abilities?": true,
  "When a player dies, do we unlock the monument?": true,
  "Can player lock monument from looting?": true,
  "Can player lock monument from moving inventory items?": true,
  "Can player lock monument from Puzzle Points card swipe?": true,
  "Can player lock monument from picking up an item?": true,
  "Can player lock monument from attacking?": true,
  "Do we want this plugin to broadcast to the server when a monument is locked?": true
}
Сверху