{
"Monuments": [
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Large Harbor",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab",
"Monument Short Name": "harbor_1",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Small Harbor",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/harbor/harbor_2.prefab",
"Monument Short Name": "harbor_2",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Arctic Research Base",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/arctic_bases/arctic_research_base_a.prefab",
"Monument Short Name": "arctic_research_base_a",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Military Tunnel",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/military_tunnel_1.prefab",
"Monument Short Name": "military_tunnel_1",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Power Plant",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab",
"Monument Short Name": "powerplant_1",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Dome",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab",
"Monument Short Name": "sphere_tank",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Large Oil",
"Monument Prefab Name": "OilrigAI2",
"Monument Short Name": "OilrigAI2",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Small Oil",
"Monument Prefab Name": "OilrigAI",
"Monument Short Name": "OilrigAI",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Launch",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/launch_site_1.prefab",
"Monument Short Name": "launch_site_1",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Milly Base",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/military_bases/desert_military_base_a.prefab",
"Monument Short Name": "desert_military_base_a",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Water Treatment Plant",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab",
"Monument Short Name": "water_treatment_plant_1",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Satellite Dish",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab",
"Monument Short Name": "satellite_dish",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Underwater Lab A",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_a.prefab",
"Monument Short Name": "underwater_lab_a",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Underwater Lab B",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_b.prefab",
"Monument Short Name": "underwater_lab_b",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Underwater Lab C",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_c.prefab",
"Monument Short Name": "underwater_lab_c",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
},
{
"Enabled: Is Monument enabled?": true,
"Lock Looting: When a player enters this monument while locked, do we lock their looting abilities?": true,
"Cancel Cards: When a player enters this monument while locked, do we lock their card swiping abilities?": true,
"Lock Crate: When a player enters this monument while locked, do we lock their hacking on locked crates?": true,
"Broadcasting: Do we want this plugin to broadcast to the server when this monument is locked?": true,
"Monument Display Name": "Underwater Lab D",
"Monument Prefab Name": "assets/bundled/prefabs/autospawn/monument/underwater_lab/underwater_lab_d.prefab",
"Monument Short Name": "underwater_lab_d",
"Monument Grid Position": null,
"Lock Attack: When a player enters a locked monument, do we lock their attacking abilities?": true,
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false
}
],
"Monument Exceptions": [
"bandit_town",
"cave_large_hard",
"cave_large_medium",
"cave_large_sewers_hard",
"cave_medium_easy",
"cave_medium_hard",
"cave_medium_medium",
"cave_small_easy",
"cave_small_hard",
"cave_small_medium",
"compound",
"entrance_bunker_b",
"fishing_village_a",
"fishing_village_b",
"fishing_village_c",
"gas_station_1",
"ice_lake_1",
"ice_lake_2",
"ice_lake_3",
"ice_lake_4",
"mining_quarry_a",
"mining_quarry_b",
"mining_quarry_c",
"stables_a",
"stables_b",
"swamp_a",
"swamp_b",
"swamp_c",
"water_well_a",
"water_well_b",
"water_well_c",
"water_well_d",
"water_well_e",
"power_sub_big_1",
"power_sub_big_2",
"power_sub_small_1",
"power_sub_small_2",
"lighthouse",
"warehouse"
],
"Lock timer (600 = 10 min)?": 600,
"Only timer expiration will unlock a monument ": false,
"Enable max timer (regardless of how active player is)?": false,
"Max timer (1200 = 20 min)?": 1200,
"When a player enters a locked monument, do we lock their looting abilities?": true,
"When a player enters a locked monument, do we lock their card swiping abilities?": true,
"When a player enters a locked monument, do we lock their locked crate hacking abilities?": true,
"When a player enters a locked monument, do we lock their attacking abilities?": true,
"When a player dies, do we unlock the monument?": true,
"Can player lock monument from looting?": true,
"Can player lock monument from moving inventory items?": true,
"Can player lock monument from Puzzle Points card swipe?": true,
"Can player lock monument from picking up an item?": true,
"Can player lock monument from attacking?": true,
"Do we want this plugin to broadcast to the server when a monument is locked?": true
}